block-break
block-place
chat
chat-stripped
right-click
left-click
right-click-block
left-click-block
consume
craft
damage-player
enchant
item
: The material of the enchanted item (e.g diamond_sword
)level
: The level of the enchantmentcost
: The level cost of enchantingenchant-anvil
item
: The material of the enchanted item, upper case (e.g DIAMOND_SWORD
)level
: The level of the enchantmentenchant-all
level
: The level of the enchantmentexecute-command
fish
gain-experience
item-break
fly
glide
sneak
walk
sprint
swim
move
kill-mob
kill-player
login
milk
playtime
throw-projectile
regenerate
ride-mob
shear
smelt
tame
mcmmo_gain_exp
mcmmo_level_up_skill
chestshop_create
chestshop_buy
chestshop_sell
chestshop_spend
chestshop_profit
advancedenchantments_enchant
askyblock_create_island
askyblock_create_warp
auctionhouse_list
auctionhouse_list_singular
auctionhouse_buy
auctionhouse_buy_singular
auctionhouse_sell
auctionhouse_sell_singular
auctionhouse_profit
auctionhouse_spend
autosell_break
bedwars1058_break_beds
bedwars1058_kill_players
UNKNOWN
, EXPLOSION
, VOID
, PVP
, PLAYER_SHOOT
)bedwars1058_buy_items
bedwars1058_buy_upgrades
koth_capture
koth_win_cap
buildbattle_join
buildbattle_play
buildbattle_finish
chatreaction_win
citizens_click
citizens_damage
citizens_kill
clans_create
clans_join
cluescrolls_complete_clue
cluescrolls_complete_scroll
cratereloaded_open
cratesplus_open
crazycrates_open
crazyenvoy_open_envoy
crazyenvoy_use_flare
discordminecraft_link
(probably broken)factions_kill_enemy
jobs_join
jobs_gain_exp
jobs_level_up
lands_join
lands_leave
lands_create
lands_disband
lands_invited
lands_claim_chunk
lobbypresents_find
moneyhunters_level_up
moneyhunters_gain_exp
mythicmobs_kill_mob
placeholderapi_match_<PLACEHOLDER>
placeholderapi_match_essentials_flying
and the variable was true, if the player was flying the quest would progress.placeholderapi_integer_<PLACEHOLDER>
placeholderapi_integer_gemseconomy_balance_default
with the variable none and the required progress 10000. When they get 10000 gems it will be completed.
Variable: none.plotsquared_claim
plotsquared_visit
none
if not found.plotsquared_trust_player
plotsquared_become_trusted
plotsquared_rate
plotsquared_teleport
none
if not found.procosmetics_spend
treasure-chest
or cosmetic
depending on what was bought.procosmetics_buy_treasure
procosmetics_open_treasure
procosmetics_buy_cosmetic
shopguiplus_buy
root
: The item that was purchased (e.g iron_sword:0)shop
: The ID of the shop the item was purchased from (e.g foodstuffs) item-id
: The ID of the item in the shop (e.g 2, 6, or 8)shopguiplus_buy_singular
root
: The item that was purchased (e.g iron_sword:0)shop
: The ID of the shop the item was purchased from (e.g foodstuffs) item-id
: The ID of the item in the shop (e.g 2, 6, or 8)shopguiplus_spend
root
: The item that was purchased (e.g iron_sword:0)shop
: The ID of the shop the item was purchased from (e.g foodstuffs) item-id
: The ID of the item in the shop (e.g 2, 6, or 8)shopguiplus_sell
root
: The item that was purchased (e.g iron_sword:0)shop
: The ID of the shop the item was purchased from (e.g foodstuffs) item-id
: The ID of the item in the shop (e.g 2, 6, or 8)shopguiplus_sell_singular
root
: The item that was purchased (e.g iron_sword:0)shop
: The ID of the shop the item was purchased from (e.g foodstuffs) item-id
: The ID of the item in the shop (e.g 2, 6, or 8)shopguiplus_profit
root
: The item that was purchased (e.g iron_sword:0)shop
: The ID of the shop the item was purchased from (e.g foodstuffs) item-id
: The ID of the item in the shop (e.g 2, 6, or 8)shopkeepers_trade
shopkeepers_open
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plugin_
plugin_
plugin_
plugin_
plugin_
plugin_
plugin_
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