Linking Rewards To Tiers
Follow a step by step tutorial to link your rewards to tiers by yourself.
name: 'Free' #
default-points-required: 100 #
dont-give-premium-free-rewards: false # This will mean that premium users will not receive free rewards
items:
doesnt-have-pass-item: # This is ONLY shown/used if you have dont-give-premium-free-rewards: true. This is used to make it so premium users can only have premium rewards.
material: 'minecart:0' #(Tier block/item displayed in GUI)
name: '&eTier %tier%' #(Tier name)
lore: #(Tier description)
- '' #(Tier description)
- '&cYou can only claim premium rewards' #(Tier description)
locked-tier-item: #(What is displayed when tier is lockedin GUI)
material: 'furnace_minecart:0' #(Tier block/item displayed in GUI)
name: '&eTier %tier%' #(Tier name)
lore: #(Tier description)
- '' #(Tier description)
- '&7Rewards:' #(Tier description)
- '%lore_addon%' #(Tier description)
- '' #(Tier description)
- '&7Status: &cLocked' #(Tier description)
unlocked-tier-item: #(What is displayed when tier is unlocked in GUI)
material: 'chest_minecart:0' #(Tier block/item displayed in GUI)
name: '&aTier %tier%' #(Tier name)
lore: #(Tier description)
- '' #(Tier description)
- '&7Rewards:' #(Tier description)
- '%lore_addon%' #(Tier description)
- '' #(Tier description)
- '&7Status: &aUnlocked' #(Tier description)
claimed-tier-item: #(What is displayed when tier is claimed in GUI)
material: 'minecart:0' #(Tier block/item displayed in GUI)
name: '&aTier %tier%' #(Tier name)
lore: #(Tier description)
- '' #(Tier description)
- '&7Rewards:' #(Tier description)
- '%lore_addon%' #(Tier description)
- '' #(Tier description)
- '&7Status: &aClaimed' #(Tier description)
tier-up-actions: #(What happens when a player goes up a tier)
- '[message] {&7You reached tier &e%tier%}' #(message sent when on new tier)
tiers: #
'2': #(The tier number)(This would be the second tier in the free pass and reward 1 in rewards.yml is in that place))
rewards: ['1'] #(The reward numbers to give to the player see rewards.yml)
required-points: 120 #(The amount of points the player must get to advance to the tier)
'4':
rewards: ['4', '2']
'10':
rewards: ['1', '2', '3', '4']
required-points: 500
locked-tier-item: # You can specify any of the items in the 'items' section above per tier. They're completely optional for each tier.
material: 'barrier:0'
name: '&eTier %tier%'
lore:
- ''
- '&7Rewards:'
- '%lore_addon%'
- ''
- '&7Status: &cSpecial Locked Item'Last updated